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The
games section... here there are collected all the roms of the games dedicated
to Dragon Ball you may find on the Web. Notice... I've said all the roms...
not all the games!!! Download folks, download!!!
| Nintendo SNES | Nintendo NES | Nintendo Game Boy
| Game Boy Advance
|
| SEGA Genesis | SONY PlayStation
| Shockwave |
| Nintendo DS | SONY PlayStation
2 | PC-Engine | Bid
For Power | mame32 |
In order to download the files in this section you have to disable all your download manager (GetRight, DAP, NetPumper...).
Bid For Power
www.planetquake.com/bidforpower
DOWNLOAD - Release 1.2 Full Final Version
planetquake3.net/download.php?op=viewdownloaddetails&lid=888
DOWNLOAD - Quake 3 Arena 1.32 Point Release (REQUIRED TO PLAY BFP)
planetquake3.net/download.php?op=viewdownloaddetails&lid=1150
DOWNLOAD - Bid For Power Kit Carson Map Pack 1
planetquake3.net/download.php?op=viewdownloaddetails&lid=747
DOWNLOAD - Bid For Power Dragon Ball Z Pack 1
planetquake3.net/download.php?op=viewdownloaddetails&lid=893
Reviews of the RC by Evil
Trunks
Reviews of the final version by Gogeta
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RC1
It's the first beta of the mod... even if it has some bugs,
the game is working pretty well and it actually could have been
the official release as Kit Carson, one of the BFP mappers, affirmed.
The game amazes for its speed and for its 3D spectacularity.
RC1 Maps
GPCITY, GPCITYDARK, GPNAMEK, NAMEKXL, DNAMEK, BMKAMI |
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RC2
The second beta, that differs from RC1 for the new model of
Goku SSJ and the very new maps (included the new map of Kami's Palace),
unfortunately presents some troubles in using them... in some of
the them it's impossible to face the bots. This beta had to be combined
with the RC1 maps.
RC2 Maps
SNAKEWAY, GPCELL_TERRA4, FROZEN12, EARTH, DAKAMIS, DANORTHERN |
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RC3
This had to be the final version of BFP, but unfortunately,
due to legal problems, it hasn't been so. There have been many changes,
especially about the graphic interface and the miscellaneous.
RC3 Maps
KITROOM, DANAMEKW, DACITY, GPCAVE, GPCITY, GPCITYDARK, GPNAMEK,
NAMEKXL, DNAMEK, BMKAMI, SNAKEWAY, GPCELL_TERRA4, FROZEN12, EARTH,
DAKAMIS, DANORTHERN |
For the RC4,
or else the final version, I give Chief Gogeta the floor! ^_^
by Evil Trunks
Saturday
night... it was almost 2 o'clock when I got ready to install Bid For Power...
I was looking forward to playing the mod that made everyone talk so much
about itself during these months of spasmodic waiting and after the several
RC (exactely 3) released in this time! But it looks like the mod wasn't
of my same idea and I had to wait some time before I could find a good
server where to test it!
The
first test I made were against the bot just to train a little bit and
feel confort with the game interface and... I must admit it was a good
idea, even if I guarantee it will take you a very short time to get enough
practice in oder to move well during a Death Match.
But before continuing, let's take a look at the main menu. Let's go to
the game setup and, after setting all the options about the PC (the operation
is not needed if you've already set the otpions for Quake III, since the
settings are automaticaly imported) let's have a look to the characters.
While we're still waiting for the Dragon Ball Z characters (they should
be released very soon), we can choose among six different races, each
one having differrent colors and its own fighting characteristics.
In the following tab there is the description of the six characters...
| KYAH |
GOTHAX |
SHILO |
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Ki Blast

Finger Blast

Finger Beam

Homing Razor Disk

Death Ball |
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Ki Blast

Eye Beam

Ki Storm

Super Homing Ball

Corkscrew Beam |
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Ki Blast

Large Ki Blast

Ki Storm

Impact Beam

Ultimate Beam |
| PYRATE |
RYUUJIN |
TETSEDAH |
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Ki Blast

Blinding Flash

Homing Ball

Homing Special

Razor Disk |
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Ki Blast

Tornado Blast

Homing Ball

Ki Storm

Power Wave Blast |
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Ki Blast

Homing Ball

Ki Storm

Mantis Blast

AGA Attack |
After
we had fun with all the otpions we had to configurate, we can pass to
the true game. By selecting PLAY (finally ^_^) from the main menu, we
find ourselves in the server selection screen. About this, if I'm allowed
to advise you, my suggestion is to visit the section of NGI
the one dedicated to Quake III (and respective mods, included BFP) at
q3.ngi.it and download
NGI GameRun (Grun) in order to use the very fast server that NGI put at
disposal for BFP (right now there are three... Death Match, DMTeam and
Survival).
Let's
supposed we have chose the server, now we are taken to the map proposed
by the server itself. We must keep in mind that the Mod was first thinked
for Dragon Ball Z, so we find the reproductions of many locations of the
manga/anime by Toriyama, as Kami's Palace or Western City where Cell exterminated
the entire population.
If
Quake III was almost perfect for the technical aspect (graphic motor),
but left much to be desired for locations, since there were always the
usual places in gothic style of the first two episodes, we can say that
Bid for Power overcomes also this "problem" proposing several
different locations, as we haven't seen since the time of Duke Nukem 3D.
And after this very fast excursus about the maps, I think I must say something
about the "weapons" of each character.
On
the bottom left corner of the screen, we find the life and KI levels,
this last one can be recovered at any moment; you will see your character
emitting a red or gold energy, depending from the level it's reached,
but during the power up it will be impossible to you to defend yourself
and you will be in your enemy's power. All the attacks need KI, so be
careful not to take it to the minimum level (besides beeing harmless you'll
be also to weak for defence) and use any moment of calm to power up; don't
forget that your KI will decrease also
when you defend from your enemy's attack or when you decide to increase
your speed when you run or fly (very cool the wake you will left behind
during any fast movement).
So
as for the locations, also the techniques of the characters of BFP remind
us those of Dragon Ball Z' characters; just think that some energy beams
can be even be piloted as does Goku with his Kamehameha.
Now
it's time to draw conclusions... and they're absolutely positive. Our
long waiting has been repaid in the best way and this is also testified
by the several clans formed also when there were the RC of BFP. Some techincal
notes... the intallation is very easy, just unzip the file bfpinstall.zip
in a folder inside Quake III and install Quake III Arena Point Release,
actually it got to version 1.31, necessary for the running of the
MOD.
For the hardware requirements... I just say I tested BFP on my Pentium
III 800Mhz with 384 Mb of RAM (but 128 Mb are enough) and a Hercules 3D
Prophet 4500 Kyro II and it runs just fine. Anyway almost all the 3D graphic
cards and the AC3 audio cards are supported. Ah..I almost forgot... you
need a 56k modem at least and... Quake III Arena! Enjoy! ^___^
by Gogeta
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